Wednesday, June 29, 2016

The Misconsception of Open World in Final Fantasy

Hey guys welcome back to my page!  Today I wanted to write an opinion piece in relation to a common problem I see pop up when people discuss Final Fantasy.  Now a lot of fans around their mid-20’s and higher will claim that the golden age of Final Fantasy titles was in the 90’s.  The 8-bit and 16-bit era of JRPG goodness and the exciting world of “3D”.  Now I don’t disagree.  All those titles were definitely fantastic!  But I rarely look as the series as a whole when a title drops.  I typically don’t compare a new installation to the previous entries.  I listen to a lot of people debate the decline of “good” Final Fantasy titles. 

Stardew Valley Review

Hello everyone and welcome back to my video game reviews!  It’s been a long time since I actually typed up a review, but that’s for another time.  Let’s just get into it.

For folks new to my reviews I try to cover a lot information by putting them in categories and giving two overall scores at the end.  One for fans of

Reviews are back

Hey what's up gaming folks?  Been a few years eh?  Yeah sure has!  Lots has changed too!  Well I decided to slowly start up reviews again.  But I'm doing them over on IGN now since 1up tanked a long time ago.  Check'em out!  I reviewed Stardew valley first.

On a side note:  Do folks want them here still?  I wasn't sure if anyone did since I had been inactive for so long.  But if followers here want them here I am more than happy to drop them off here as well!  Please let me know in the comments!  I get a lot of folks who stop by, check it out, and say nothing.  So I never know if you like what you're reading or not.  So it's always appreciated if folks share their opinions!

Wednesday, September 11, 2013

The Temporary End

Hey everyone,

As I am sure many of you have noticed, I don't update or use The inner Q very often any more.  The reason being, was that I left for awhile to do some gaming journalism for a zelda website.  While my time there certainly assisted me in pushing my formal writing capabilities, miss communications happens and I left shortly after starting.  Recently I was asked to write reviews for a different website called Entitled Critics, so please look forward to those!

My long time followers and readers will know how exciting this is for me, but, Im also willing to bet they're wondering what I will do recreationally?  Haha well they're right, as often as I enjoy writing for a purpose, I enjoy writing for fun a lot of the time as well.  Recently I've been asked by friends and acquaintances to start a blog regarding advice for life, relationships, pick me ups, tips and what not regarding just life in general.  I will talk about different stuff in a really relate-able manner, and you can find my first one over at Advice for Life, from a guy, so please look forward to that!

I have had a blast doing The inner Q, and someday I may come back and pick it up.  But for now, please enjoy my advice blog, and my game reviews.  I greatly appreciate all the support that followers and frequent visitors of this page have brought.  I hope in the future you will continue to do so with my new works, and as always, please like, subscribe, +1, comment, share, get in touch with me!  I want to cover topics youd like to see in the blogs, and review games you'd like to know about.

Thank again everyone, take care.

The Q man

Wednesday, June 26, 2013

Iron Boots

Hey everyone,

as some of you remember I used to do video game reviews on here and share my thoughts and what not.  I haven't been able to do as many with all the sudden live changing experiences going on, however, I have not stopped trying to do something.  Recently I teamed up with a few friends and created podcast called "Iron Boots" you can find us at

We also have a  facebook and twitter now!

check out the show please make sure to like, download, stream, share, embed, or any of the above!!

We really appreciate you listening and support us!

Saturday, June 8, 2013

Iron Boots; a new podcast

So I have been inactive for quite some time.  I took a semi volunteer writing job for awhile, got engaged, graduated college, applied to a new college, blah blah blah.

But I am back kind of.  Mostly through podcast.  A friend and I decided to start a podcast called
"Iron Boots" and that is that.  This will still be here for when I decide to make/post game reviews and what not.  We are also planning to do a few lets plays since I figured out how to capture my screen, but right now we are just working on the podcast.

Please check it out, we just did the first episode tonight and its uploaded and ready for you to enjoy!

As always, thank you greatly for reading and checking out my blog site, and I hope you will enjoy my podcast as well!


Tuesday, January 15, 2013

The Forgotten side of Majora's Mask

Majora's Mask is one of those Zelda titles that many of us hold very dear. Each of us have our reasons and rhymes for giving the game a special place in our hearts. I have been wanting to share this piece with you for awhile now and I finally think its time.
Majora's Mask as we all know is the story of Link after he returns to his own time in Hyrule. He returned from his battles a change boy. Forced into adulthood he would forever remember his battle across time, remember the pain that spread across Hyrule. The pain he saw unleashed upon his friends all across the land. He would return home, to the age he remembered, but the memories would never leave him. When it was finally all over and he believed he could return to the life he knew, his dearest friend left him behind. So he soon left too, to search for his most precious friend.
Majora's Mask is where our Hero of Time has began a new, personal journey. To find his old friend once more, but what Link finds is much more than he originally had anticipated. Swallowed into sea of Majora's Wrath Link is transformed into a young Deku child. He arrives in Clock Town and is told to retrieve the object that was taken from him, then he will be returned to his previous form. Link succeeds and Link's journey could very well continue. He could leave Clock Town and the mask owner to fend for themselves. To find Epona and continue seeking Navi elsewhere. What keeps Link from leaving Termina to go continue his quest? Some may argue it's because he sees Tatl as Navi, others may say its because he still owes debt to the Happy Mask Salesmen, I however, think it runs much deeper than that.
In the 3 days that Link had to recover his Ocarina he witnessed the city move, started to meet and know the people of Clock Town and in its final hours knew what would befall Clock Town if actions were not taken. Link had seen Hyrule's future before. With evil free to roam and no one there to stop it Hyrule was transformed into a hellish nightmare . His home over run with Massive Deku's, the Zora's Domain frozen solid, and Hyrule market itself left in ruins and despair. I believe Link remembered what happened to his home without him there to save it. So with the help of Tatl he returned to the Clock Town of the first day he arrived and vowed to save it from meeting a similar or worse end.

As we followed Link through his journey with Tatl to save the giants and stop Skull Kid we saw Link doing something much deeper than running the errands for the folk of Hyrule. He didn't simply run masks to people, or save the carpenters, Link time and time again put himself in constant danger at various points for every person in Termina. He rushed to the aid of the old lady being robbed at Midnight on the 1st night. Link removed the poison from the swamp, scaled a frozen mountain to free the Goron's, swam through the deep ocean and ventured deep into not only a Pirate's Lair but an Eel Nest to help save the eggs of a Zora Woman. He fought off invaders for the farm, helped the dead finally find peace, help bring a couple back together in one of their darkest hours and many many others.

Link had gone, came and went again through time, each time rushing to save the Giants but to also bring aid to one of the people he couldn't help before. In this world, Link could eventually help and save everyone, which he wasn't able to do in his home of Hyrule. However, before Link rose for his final battle against Skull Kid and eventually Majora himself, Link's efforts had only effected a few individuals; the Giants and the masks that were once living beings. When Link went back to the 1st day for the last time everything was reset. All the work Link had done had been reset every time and on this final trip through time, where Link would once and for all bring down Majora and stop the moon from falling, there would still be a large amount of people who just couldn't be saved.
It's left for you to decide whose lives you want to impact. Do you make the grandmother feel special by staying up and listening to her stories? Do you return to the mountains and free the Gorons from their icy prison? What about the Zoras, do you reunite their band and clear the ocean waters? Do you break the curses of the gold skulltulas? It's all left for you to decide, whom you believe is worthy of helping and saving. Maybe you won't help anyone, maybe you'll dance till night and then dance till dawn with one of the scarecrows, or maybe you will just fast forward time until the night of the last day.

Either way even with the power to go back and forth through time, you still can't save everyone. You help others though but, doesn't it come with some cost? To reunite Anju and Kafei you need to allow an old woman to be attacked and robbed. However, to save her would be great, but that means you would never be able to reunite Anju with her love nor find the Mayor's missing son. You end up with a free room at the Inn, which is great! You even found 100 Rupees in there, but you took the room of another person and now they're forced to sleep in the street. What about your masks, the Deku, Goron, and Zora's mask? A poor Deku Child was killed to transform Link into that state. A fallen warrior spirit was transformed into a mask, he let himself be transformed so that even after death he could fight again to save his people. A Zora who just wanted to get back the stolen eggs was left to rot on a beach and when Link found him, he calmed him and in death turned him into a mask. The Zora believe you, Link, to actually be Mikau and after you've saved the eggs you leave Lulu believing Mikau will return for her...but he never does.

Sure end all be all, Link stops Skull Kid, stops the Moon from falling, and puts an end to Majora, he was the hero of Termina and a hero to many, but he also wasn't able to be a hero for everyone. You see the thing that I love about Majora's Mask is that it forces, you the player, to make these decisions. Ones I am sure many people don't even stop to think about. Majora's Mask pushes you to save the people you think should be saved, it forces you to make a decision and yes, choosing to warp to the final day and help no one is a decision. Link was a boy thrown into destiny, a destiny where he would be forced to flow through time over and over again in order to combat evil. In the end you are the one to make the tough decisions. I believe this is why Link stayed in Termina, to try and stop Termina from meeting a similar fate that Hyrule did or may go through.

When I think about Majora's Mask and why I enjoy the game so much, it's more than just another Zelda game to me. It's a game that teaches us that even with the power to control time and go back, we can't change everything, we can't help everyone, and even with that kind of power, we can't be everywhere. Majora's Mask helps remind me to be thankful for what I do have in my life and to appreciate the world and the loved ones around me, and that sometimes in life things just happen that are beyond our control. For me, Majora's Mask runs much deeper than just another adventure with Link. What are your thoughts about Majora's Mask what are some of the things you love about the game, things that make you keep coming back to it?


This is the original article that I wrote.